- Will

- Mar 2, 2018
- 1 min read
Updated: Apr 14, 2018
After we got feedback on the client not approving of the design of the old transpiration level, we decided to go with a forest level to represent transpiration instead. This level turned out really cool having the first 2 block wide enemy and vines that hang down from platforms. Nathan did a fantastic job with the art for this level and it can be seen below.

Nathan also finished the tutorial level artwork going for a very basic and simple art style. We believe this will make more players stay as it slowly introduces different controls and sprites without the start being too busy.




